While plenty of the things we’ll talk about here are great, greatness alone isn’t sufficient to make the list. To celebrate this landmark anniversary, we’ve chosen to highlight 50 of these things, without which games would undoubtedly be very different indeed. There have been companies that have endured for years to shape the direction of the business, technologies that have transformed the possibilities of the medium, and landmark games have pushed the boundaries of development. Fifty years have passed since then, and the changes that have taken place since could scarcely have been imagined. By the end of the year, that had all changed with the introduction of Nutting Associates’ Computer Space, the first arcade video game to be sold commercially.
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